About This Game Ironclad Tactics is a fast-paced, card-based tactics game set in an alternate history Civil War - with steam-powered military robots!Key Features:Includes the 'Rise of Dmitry' and 'Blood and Ironclads' add-on campaigns!No microtransactions! Unlock cards by playing the game, not by purchasing them separately.Experience unique gameplay, with rapid, simultaneous turns that blend the precision of tactics and card games with the spontaneity of fast-paced strategy games.Follow the campaign story through a fully-illustrated, character-driven interactive graphic novel.Collect cards as you play through the campaign and build your own decks to crush your foes.Play with your friends in the co-op story campaign or against them in skirmish and nemesis modes.Face off against online challengers in quick-skirmish mode, and unlock special cards when you win.Bonus! Includes a high-quality digital artbook, a printable papercraft model of an ironclad, and the Ironclad Tactics OST, with music by Evan Le Ny and Farewell to the Woods. 7aa9394dea Title: Ironclad TacticsGenre: Casual, Indie, StrategyDeveloper:ZachtronicsPublisher:ZachtronicsRelease Date: 18 Sep, 2013 Ironclad Tactics Activation Code Free ironclad tactics free download. ironclad tactics mobile. ironclad tactical operator grip. ironclad tactics walkthrough. ironclad tactics android. ironclad tactics pc. ironclad tactics apk. ironclad tactics experimental only deck. ironclad tactics ps store. ironclad tactics new game plus. arkanaut ironclad tactics. ironclad tactics slay the spire. ironclad tactics coop. ironclad tactics all cards. ironclad tactics tips. ironclad tactics menacing. ironclad tactical pro gloves. ironclad tactics ios. ironclad tactics steam. ironclad tactics test. ironclad tactics wiki. ironclad tactics trainer. ironclad tactical grip. ironclad tactics cards. ironclad tactics ps4 review. ironclad tactics trophies. ironclad tactical kydex wallet. ironclad tactics achievement. ironclad tactical wallet. ironclad tactics abandoned warehouse. ironclad tactics ps4. ironclad tactical gloves review. ironclad tactics trophy guide. ironclad tactics review. ironclad tactics metacritic. ironclad tactics cheats. ironclad tactics gog. ironclad tactics gameplay. ironclad tactical shirt. ironclad tactical grip shooting gloves. ironclad tactics guide. ironclad tactics rise of dmitry. ironclad tactics igg. ironclad tactics best deck. ironclad exo tactical gloves. ironclad tactical gloves. ironclad tactical gloves uk. ironclad tactics chomikuj. ironclad tactical pro. ironclad tactics ps4 trophy guide. ironclad tactics deluxe edition review. ironclad tactics apk full. ironclad tactics port of seattle. ironclad tactics download. ironclad tactics deluxe edition. ironclad tactics This game has a framework with so much potential I was really excited the first few rounds. Unfortunately, before long it starts to feel like playing rock-paper-scissors with, well, a computer. Random play is equally effective as well-thought strategy and winning or losing feels like a flip of the coin. However if you lose a round the computer will replay the round virtually identically so it becomes trivial to win next time.There's a really good game waiting to be made here, but this isn't it.. I was a very big fan of Space Chem (previous game from this designer) coming into this, with hopes of a similar brain-xploding idea of complexity condensed down into pure fun. While this has some great deck building elements and interesting play mechanic, it seems to just boil down to spamming cards. And sometimes the only way to learn a level is play it and lose 20 times with different deck builds each time before finally one clicks. Now this same process can be said for many games like Super Meat Boy or others of the same ilk, but while those are quick to reset and get you back into the meat of it, this game takes time and turn order. It builds up and leaves you very twitchy and\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665when the next deck combo doesn't work. Interesting premise and great presenation, but just hampered down by mechanics that seem to wear down before their final destination.. This game has a framework with so much potential I was really excited the first few rounds. Unfortunately, before long it starts to feel like playing rock-paper-scissors with, well, a computer. Random play is equally effective as well-thought strategy and winning or losing feels like a flip of the coin. However if you lose a round the computer will replay the round virtually identically so it becomes trivial to win next time.There's a really good game waiting to be made here, but this isn't it.. Very fun game. The artwork\/storytelling is just great. Also the music is top notch to the point where I want to buy the soundtrack to this game. This game can be frustrating at times and sometimes you may have to take a loss to figure out the mechanics of a level. If you cant "think on your feet" do not get this game, there isn't a pause button. The turns go by reasonably quick.. Fun tactical gameplay, cool graphic-novel visuals, and a cheap price. Sounds like a great package! And it is, for a little while. Unfortunately, the AI sucks, and instead of making a more difficult AI on the harder levels, it just cheats.That's right, instead of bothering to make the game challenge you, the devs just give the AI more action points than you get, no deck limit (you have one), and the ability to play cards and abilities outside of the normal phases. That's incredibly lazy design, and it killed the budding affection I had for the game.If you're a tactics fan and can get it cheap on a sale weekend, I'd say buy it - it's worth $3 for multiplayer. But I can't recommend it wholeheartedly due to the AI cop-out by the designers.. This game was very fascinating for me, being completely unfamiliar with CCGs, limited interest in turn based strategies and none at all in computerised boardgames - this game is basically all three, and it's easy to see this as a tabletop game. However, it sucks you in quickly and, it must be said, sneakily. The tutorials flow seamlessly into the main campaign, from missions where you have just a handful of cards and playing them is so simple you don't even grasp what the challenge could possibly be, and yet soon every missions presents a new and fresh challenge. This may be the best learning curve I have ever encountered, and the tutorialising is very gentle. You encounter more and more challenging units to defeat, and the game encourages out-of-the-box thinking. Beating the game is a healthy challenge, and 100% completion is Herculean, which is how it should be.The story, meanwhile, is absolute nonsense but very enjoyable. That is to say, it's steampunk.. What can one truly say about Ironclad Tactics. I raged to the point to where I didn't know whether I was the Confederacy or the North but the Final Boss (who shall not be named due to spoilers) had me raging. I loved the game, card system, matches and the little Ironclads were pimping. Credits and musical score at the end were rocking. Rock on little robot dudes. This is a fantastic strategy game with a great deckbuilding component. There are no levels or XP, just more cards which while diversifying your options, does a great job of not being strictly more powerful than your starting cards. Highly recommended if you like turn based strategy.. Brilliant game, a spectacular hybrid between RTS and a card game with a great art too. The mediocre rating on Steam is totally inexplicabile to me. Take it immediately.. I wasn't expecting much, which is exactly what I got.It's passably fun for a short period, but it quickly gets repetitive, and the difficulty curve isn't well designed. The plot and characters are nothing but annoyances and the mechanics aren't balanced.I wouldn't buy it even on sale.
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